The atomic library provides components for fine-grained atomic operations allowing for lockless concurrent programming.
Atomic types
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atomic class template and specializations for bool, integral, and pointer types (class template)
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checks if the atomic type's operations are lock-free (function template)
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Operations on atomic types
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atomically replaces the value of the atomic object with a non-atomic argument (function template)
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atomically obtains the value stored in an atomic object (function template)
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atomically replaces the value of the atomic object with non-atomic argument and returns the old value of the atomic (function template)
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atomically compares the value of the atomic object with non-atomic argument and performs atomic exchange if equal or atomic load if not (function template)
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adds a non-atomic value to an atomic object and obtains the previous value of the atomic (function template)
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subtracts a non-atomic value from an atomic object and obtains the previous value of the atomic (function template)
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replaces the atomic object with the result of logical AND with a non-atomic argument and obtains the previous value of the atomic (function template)
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replaces the atomic object with the result of logical OR with a non-atomic argument and obtains the previous value of the atomic (function template)
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replaces the atomic object with the result of logical XOR with a non-atomic argument and obtains the previous value of the atomic (function template)
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Flag type and operations
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the lock-free boolean atomic type (class)
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atomically sets the flag to true and returns its previous value (function)
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atomically sets the value of the flag to false (function)
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Initialization
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non-atomic initialization of a default-constructed atomic object (function template)
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constant initialization of an atomic variable of static storage duration (function macro)
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initializes an std::atomic_flag to false (function macro)
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Memory synchronization order
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defines non-atomic memory synchronization order for operation ordering (typedef)
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relaxes memory synchronization order requirements for specified subobjects (function template)
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generic memory order-dependent fence synchronization primitive (function)
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fence between a thread and a signal handler executed in the same thread (function)
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